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Valorant: FunPlus Phoenix vs Wolves Esports (BO3) - VCT China Stage 2 Seed Deciders

A Polymarket event with 18 markets and $195.2K total volume, resolving Jul 26, 2026. Live odds for every outcome below.

Markets
18
Total volume
$195.2K
Liquidity
$311.8K
Resolves
Jul 26, 2026

Markets in this event

MarketYes24h vol
Valorant: FunPlus Phoenix vs Wolves Esports (BO3) - VCT China Stage 2 Seed Deciders71%$150.9K
Valorant: FunPlus Phoenix vs Wolves Esports - Map 1 Winner100%$39.6K
Valorant: FunPlus Phoenix vs Wolves Esports - Map 2 Winner47%$4.8K
Map Handicap: FPX (-1.5) vs Wolves Esports (+1.5)50%$337
Map 1 Rounds Handicap: FunPlus Phoenix (-2.5) vs Wolves Esports (+2.5)100%$210
Games Total: O/U 2.553%$199
Map 3 Total Rounds: Over/Under 22.550%$92
Map 1 Total Rounds: Over/Under 19.5100%$55
Map 3 Total Rounds: Over/Under 20.550%$30
Map 3 Rounds Handicap: FunPlus Phoenix (-2.5) vs Wolves Esports (+2.5)61%$9
Map 1 Total Rounds: Over/Under 20.5100%$8
Map 1 Total Rounds: Over/Under 21.5100%$0
Map 1 Total Rounds: Over/Under 22.5100%$0
Map 2 Total Rounds: Over/Under 21.550%$0
Map 2 Total Rounds: Over/Under 22.550%$0
Map 2 Rounds Handicap: FunPlus Phoenix (-2.5) vs Wolves Esports (+2.5)50%$0
Map 2 Total Rounds: Over/Under 20.550%$0
Map 3 Total Rounds: Over/Under 21.550%$0

About this event

This market refers to the Valorant Seeding match between FunPlus Phoenix and Wolves Esports in the VCT China Stage 2 Seed Deciders, initially scheduled for July 26 at 5:00AM ET. This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Wolves Esports. This market will resolve to "Wolves Esports" if Wolves Esports win the match against FunPlus Phoenix. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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